While this review will be
based on the Second Edition of the book, the First Edition will also be looked
at as a point of reference.
Changes for the Second Edition
For the Second Edition, many
of the characters have had their backgrounds extensively rewritten by Paul
Sudlow. All of the original artwork from the First Edition has been replaced
with movie stills, and a table of contents replaces the First Edition’s
introduction pages. The layout and presentation has also been altered in the
Second Edition, making quick reference more difficult than in the First
Edition.
The Second Edition
presents a bevy of new material. The First Edition was intended to be nothing
more than a book of character profiles relevant to Episode IV A New Hope. The Second Edition expands
the book’s horizons by adding multi-page spreads on the Jawa sandcrawler,
Tatooine homesteads, creatures of Tatooine, Mos Eisley docking bays, and the
starfighters used in the Battle of Yavin.
Review
This book is written as
if authored by Rebel Alliance assistant historian Voren Na’al, as he documents
the people, places, and events leading up to and including the Battle of Yavin.
We’ll be seeing quite a bit more of this adventuring historian in future RPG
book reviews.
Chapter One details Tatooine’s wilderness and its inhabitants. It
opens with Voren Na’al’s account of purchasing (and retooling for the
Alliance’s covert use) R5-D4, the red astromech Owen and Luke had originally
intended to purchase. The first denizens of Tatooine detailed are the Jawas and
Tusken Raiders. An interesting note here is that the number of Jawa
sandcrawlers is slowly decreasing each decade due to malfunction and breakdown,
and it is inevitable that within the next century or so, the Jawas will be
forced to leave the crawlers behind and return to the dewback herds of their
past.
The Lars homestead is described
next. The two-page spread detailing the typical moisture farm homestead is
pretty interesting -- granted, the Lars homestead has always been one of my
favorite iconic elements from the films. Moving along to the desert
sandtroopers, I find it curious that the Desert Sands stormtrooper unit just
happened to be stationed aboard the Devastator.
Is there a desert-specialist stormtrooper unit stationed aboard every Star
Destroyer? R5-D4 is given a full two pages, but the entry has the Jawas picking
up Artoo first and Threepio second. Isn’t this is backwards? Another two pages are
briefly devoted to the bantha, dewback, and the krayt dragon, three of the
best-known Tatooine creatures.
Chapter Two looks at Mos Eisley spaceport. It’s mostly a collection
of some of the aliens found in the cantina during the corresponding scene in Episode
IV A New Hope. They include Momaw
Nadon, Figrin Da’n (now known as Figrin D’an), Dr. Evazan, Ponda Baba, Labria,
Sivrak, Muftak, Kabe, the Tonnika sisters, Greedo, and Garindan. All of the
aliens here had their backgrounds first developed in the First Edition of this
book. The more inventive and interesting character backgrounds belong to Momaw
Nadon and Sivrak, but the duo of Muftak and Kabe certainly is fun. The rest
aren’t necessarily bad, just a little dry.
We also get a beautifully
illustrated map of central Mos Eisley, reprinted from 1988’s Tatooine Manhunt. This map briefly
describes twenty-two Mos Eisley locations. Mos Eisley is described as being the
only major civilized outpost on Tatooine, which of course Episode I The Phantom Menace would prove wrong.
Next, there’s a three-page spread detailing Docking Bay 99, a well-kempt,
modernized Mos Eisley docking bay. We get treated to a floor plan of the
docking bay as well as detailed descriptions of the dozen or so features found
therein. This, along with the Mos Eisley map, are some of the treats the Second
Edition of this book has to offer.
Chapter Three is a look at the forces of the Empire seen in the
original film. The characters detailed include Darth Vader, Grand Moff Tarkin,
Admiral Motti, and General Tagge. We also get entries on “generic” individuals
found aboard the Death Star: officers, troopers, gunners, and TIE pilots. The
Second Edition presents a two-page spread discussing the starfighters the
Empire used in defending the Death Star at the Battle of Yavin: the TIE starfighter
and the TIE Advanced starfighter. Finally, the chapter ends on two
odds-and-ends entries: the IT-O interrogator droid and the dianoga. A pointless
aside in the Death Star Gunners entry tells the story of how an officer
completely reorganized the distribution of the gunners just prior to the Battle
of Yavin, leading to gross inefficiency among the gunners. Interestingly, the
First Edition states that General Tagge was responsible for this decision. The
Second Edition shifts responsibility to an officer under Tagge.
Chapter Four details the Rebel base on the fourth moon of Yavin. Backgrounds
are presented here for General Jan Dodonna, Wedge Antilles, Biggs Darklighter
and Jek Porkins, and on the whole they’re interesting and well-conceived. “Generic”
Rebel soldiers and pilots are also given some time here, as well as the X-wing
and Y-wing starfighters. One thing that I find curious is the mention that once
Biggs joined the Alliance, he gained a reputation for having “a knack for
hot-dogging TIE fighters that was unmatched until his old friend Luke Skywalker
entered the scene.” It doesn’t seem to me that Biggs would have had much time
to gain a reputation at all—in fact, I always thought it was safe to assume
that the Battle of Yavin was Biggs’ first foray into combat as a Rebel. I also
like the touch of mentioning that the Kenobi Medallions given posthumously to
the pilots that gave their lives in the Battle of Yavin are displayed in the
pilot’s lounge at the Rebel base on Tierfon.
Chapter Five gives us a look at the “Heroes of Yavin.” Luke
Skywalker, Princess Leia Organa, Han Solo, and Chewbacca are given their due
here (which means C-3PO and R2-D2 are virtually the only characters from the
film not written about in this book). Each of these entries are written as a dialogue
between that character and Voren Na’al as he interviews them about their
opinion on making the Empire’s Most Wanted List after the destruction of the
Death Star. This is a light, fun read with fairly reliable characterizations.
Chapter Six presents The
Battle of Wayfar. Exclusive to the Second Edition, Paul Sudlow wrote a
complete adventure set on Tatooine. Interestingly, this adventure is set concurrently
with West End Game’s very first published Star
Wars adventure, Tatooine Manhunt.
Does this mean both adventures can’t be run with the same cast of PCs? More
specifically, The Battle of Wayfar
takes place three days after the murders of Owen and Beru Lars.
|
First Edition |
The adventure is told in
three episodes. Episode One opens
with the PCs’ ship reverting from hyperspace over Tatooine, en route to Mos
Eisley with a hold full of cargo, which promptly crashes to the surface, victim
of a vicious sandstorm. This all takes place in the “read aloud” intro and thus
is not alterable by the players. The players find their ship buried in a sand
dune with engines so clogged they’ll blow the ship apart if started. Fortunately,
they crash landed on the property of a helpful moisture farming family, the
Tanners. Forced to spend the night at the homestead, the PCs are awoken in the
middle of the night. A group of refugees from a recent Tusken Raider attack
bring word that the Tusken Raiders are headed this way. Plenty of opportunities
for roleplaying and interaction exist between the PCs and the Tanner family and
their three live-in farmhands, as well as the refugees that arrive. A full-page
diagram of the Tanner’s homestead is provided, and it’s a real treat. It’s a
look at what moisture farm homes are like on the inside, and I must say I get a
kick out of the layout of the Tanners’ home.
Episode Two begins with the Tanner family and the rest of the
refugees preparing to head to Wayfar, suggesting to the PCs that they do the
same. (If the PCs agree to help, the farmers will repair their ship as well as
compensate them.) The rest of this episode is an in-depth look at Wayfar and
the efforts to fortify the town before the Tuskens attacks. A map of Wayfar is
provided, with a description of each of the 18 buildings and structures in the
small town. The mayor and a handful of the residents are described. The farmers
and the PCs have to figure out the best way to prepare the town for the
eventual attack. Some suggestions are given in the text, but it is also left
wide open for interpretation and improvisation.
In Episode Three, the Tusken Raiders attack. One-thousand Tusken
Raiders descend upon Wayfar, verses the PCs and the 275 able fighters among the
farmers. As one might expect, the odds aren’t good, and eventually, according
to the narrative of the adventure, the Tusken Raiders are able to overcome the
farmer army and storm Wayfar. That’s when a dues
ex machina in the form of “desert worms” burst through the surface of the
desert and begin decimating the Tuskens, leaving them no choice but to flee.
While better comparisons
could be made, I think of this adventure as the Battle of the Hornburg on
Tatooine. It has the potential to be an absolute blast of an adventure.
Short Stories
There are nine short
stories included in both editions of Galaxy
Guide 1: A New Hope. They’re a mixed bag, with the best being Camie’s Story, Tatooine Debriefing, and Dodonna’s
Story.
Camie’s Story is an
account from one of Luke’s childhood friends, Camie. In it, she waxes on about
Luke and his relationship with his adoptive aunt and uncle. It’s a nice little
piece, very sentimental, and paints their family life in a different light. It
wasn’t all bickering about joining
the Academy and doing chores. Interestingly, Owen bought Luke his prized T-16
skyhopper just after Biggs left for the Academy—obviously Owen was trying very
hard to convince Luke to stay on Tatooine. Also of note is the fact that
Imperial officials in Mos Eisley were blaming the Lars’ murders on Luke
himself.
Artoo’s Tale, about the
astromech droid’s flight from the Lars homestead in search of General Kenobi,
is just a rehashing of information we know from watching the film. It’s neither
interesting nor enlightening.
Tatooine Debriefing, told
from the account of the senior officer of the sandtrooper unit sent to Tatooine
to recover the stolen data plans, fills in some gaps in the film and expands on
what we know. Apparently it took several days to locate the Jawa sandcrawler
that picked up Artoo and Threepio. The droids must have been in the sandcrawler
for days before being sold. The only thing missing is where and how the
stormtroopers got their dewback mounts.
One That Got Away is a
tale told by bounty hunter Jodo Kast about his efforts to capture or kill
Doctor Evazan. Kast is eventually thwarted by Ponda Baba. I assume Kast is only
here because of his appearance in Tatooine
Manhunt (1988). It is interesting to note that apparently Kast is the one
who mangled and scarred Doctor Evazan’s face.
Double Vision is a story
about the Tonnika Sisters, and their interactions with Han and Lando. It starts
off with a great premise: Han wants to use the sisters to pull a con on Lando
as a prank. But as the story goes on, it becomes clear the author had no idea
how it was going to end. It just fizzles out, and it’s a really lame idea for a
con to begin with.
Crossing the Dark Lord is
another disappointing short story. It’s apparently an account told to cadets of
the Imperial officer corps meant to inspire fear in them of Lord Darth Vader.
As the story goes, Vader clears out the bridge of a Star Destroyer in order to “commune
with the galaxy.” The captain of the ship decides to spy on Vader using
security cameras, but Vader feels the intrusion and kills the captain from
afar. It’s a childishly-written story. It also uses a still image from The Empire Strikes Back of Captain Needa
lying dead at Vader’s feet. Wrong film and it doesn’t fit the story.
Dodonna’s Story is a
great little story about how General Dodonna discovered the fatal flaw in the
Death Star’s construction. It seems odd, however, that the general, after
analyzing the data from R2-D2 (at first finding nothing useful), went to sleep with
the Death Star attack looming the next morning. It certainly didn’t feel from the
film that there was a night spent at the Yavin base before the battle after
Luke and company arrived, and even if there was, I’d like to think that General
Dodonna would have stayed up all night planning for the attack and not gone to
bed. Regardless, this was an enjoyable tale.
The Letter Home is a
letter an unidentified Rebel pilot wrote to his mother before attacking the
Death Star. His mother obviously didn’t agree with his ideals and he spends the
letter explaining why he’s about to sacrifice his life.
Wish You Were Here is also
a letter, this time written by Biggs Darklighter to Luke Skywalker just weeks
before the events of A New Hope. It’s
a confusing read, with Biggs at one point seemingly almost ignorant of and uninterested
in the Rebellion, while at the end he strongly hints he has already joined
them. It doesn’t really seem as if he’s being coy either. Biggs also states
that Luke was the best pilot of them all back on Tatooine, only to state at the
end that he was better than or at least equal to Luke. Biggs also comes off as
a bit arrogant towards Luke in the letter. Regardless, it’s not a bad little “story”
and certainly serves as a historical curiosity.
Conclusion
While far from essential
reading, this book is a fun romp through the first film. While much of the book
could be considered dry reading, there are enough interesting passages and
(especially for the Second Edition) topics to generally prevent boredom. Unfortunately,
while some of the short stories are enjoyable little reads, most of them are inconsequential
and forgettable. The Battle of Wayfar
will no doubt be the most useful to today’s Star
Wars gamers. It can easily be set anywhere during any era. If you’re
looking for a Helm’s Deep-style adventure for your Star Wars game, look no further.
5 / 10